Brand films and trailers
Use multi-reference generation to separate location, performer, product, wardrobe, keyframes, and ending logo. H3 can combine title design, dialogue, sound hits, and fast editorial language in one brief.
Motion graphics and visual packaging
Specify a limited palette, flat or dimensional design rules, typography behavior, transition vocabulary, and the elements that must remain readable. This covers dynamic posters, broadcast packaging, MG animation, and After Effects-style transitions.
AR and reality enhancement
Use a real video as the spatial and camera base, then name only the virtual objects, occlusion behavior, lighting match, and interaction to add. Preserve all unedited real-world content.
Product and e-commerce marketing
Assign one clean product reference to geometry and labels. Use a separate reference for performer or environment. Start with one camera move before adding transformations, exploded views, or complex cuts.
Games and interface motion
Use first and last frames to control UI states, or reference generation to lock creatures, characters, and layout. Quote exact interface text and keep camera movement minimal when readable UI matters.
Hardware, robotics, and industrial demos
Use a source video to preserve machine motion and spatial relationships, then describe the exact object, desk, factory, or environment edit. Keep safety-critical demonstrations clearly fictional or verified.
Animation and stylized video
Constrain palette, line treatment, perspective, texture, and transition language. Avoid stacking unrelated named styles; one coherent visual system is easier to preserve across time.