MiniMax H3 prompts with video results
Study English prompt translations from 64 official MiniMax H3 examples. Filter by workflow or job, watch the result, then adapt the references, timing, camera, and sound.
Prompts labeled “Official manual translation” are English adaptations of examples published in the MiniMax H3 manual. They link to the source section and video; they are not presented as independent MiniMax H3 Wiki tests.
Open the H3 manual
Desert luxury campaign
Give each reference one job, then write the shot order separately.

Telescope fashion keyframes
A fixed optical mask plus transitions at peak blur can connect several keyframes without visible jumps.

Space opera title trailer
Treat titles, picture, and sound as one timed trailer system instead of an overlay added at the end.

Yellow motion-graphics city
A limited palette and explicit transition vocabulary give motion graphics a stable design grammar.

Visual novel interface transition
First and last frames should define the interface states while the prompt describes only the transition between them.

Coffee-to-desert match transition
Match texture, motion, and camera direction before changing scale from one material to another.

Selective voxel reality edit
Name exactly what changes and explicitly protect every element that must remain untouched.

Reference-action foam fight
Let the video own motion and performance timing while the image owns character identity.

Sci-fi mystery trailer
Assign atmosphere and identity to separate references, then time title motion with sound.

Fire and VHS fashion campaign
Lock identity before layering a dense editorial treatment.

Glowing kitchen doodle
Concrete room details and sound cues make an invented effect feel physically present.

Midnight laundromat doodles
Describe camera imperfections as part of the scene grammar, not as generic realism.

Cyber-grunge rap montage
A named print process gives every cut the same material language.

Retro crime title sequence
Treat credits, transitions, and score as one beat-mapped system.

Fairy-tale greenscreen composite A
Background replacement works best when action alignment and relighting are explicit requirements.

Red-white dynamic poster
Name every design property that must remain locked before describing motion.

Seaside doodle market A
Repeat one interaction rule across shots and explicitly protect everything outside the selection.

Seaside doodle market B
A second result tests whether the same narrow transformation rule survives a new generation.
TouchDesigner tracking overlays
A strict geometry specification makes procedural overlays repeatable.

H3 continuous-line brand film
One persistent graphic primitive can explain a complex product idea without visual clutter.

One becomes everyone
A limited set of primitives creates a recognizable visual DNA across the whole film.

Chinese kinetic typography
Removing every non-type element forces typography to carry rhythm and hierarchy.

AR city world edit
Protect the complete real scene and describe only the augmented layer.

Cat and drill AR comedy
A narrow preservation list keeps an effects edit from replacing the source.

Poster-world AR character
A location-by-location path makes a complex AR journey executable.

Vertical family confrontation
Separate each speaker tone and use close coverage to control a short dramatic escalation.

Vampire romance hook
One relationship reversal and tight vertical coverage are enough for a 15-second hook.

Snowy bamboo mystery
Foreground occlusion and a controlled palette build suspense without requiring action spectacle.

White-studio eyewear fashion
Give pose, appearance, and product geometry to different inputs.

Ergonomic chair explainer
Turn each product benefit into one visible demonstration instead of abstract praise.

Peking duck product launch
Apply technology-launch visual language to one food object with disciplined lighting and type.

Cyberpunk loadout UI
A timed UI state machine can connect menu, customization, loading, and gameplay in one sequence.

Kinetic product landing page
Define a small set of interface actions and a matching visual system.

Automotive website hero motion
Three sequential UI changes are easier to preserve than a broad request for a dynamic website.

Hand-dodge beagle game
Write the input-to-reaction mapping explicitly for every direction.

Digital pet index UI
Freeze the interface and animate only the interactive state changes.

Robot arm pick and place
A short ordered action is enough for a clear industrial motion test.

Robot arm office background edit
A background edit must lock machine motion and spatial relationships before changing the environment.

Xianxia character sequence
Detailed wardrobe ownership plus shot-distance rules protect a character across a montage.

Otome male-lead PV
A strict identity and material lock should come before the promotional montage.

Red-room otome scene
Controlled framing can create relationship tension while protecting the lead identity.

First-person FPS gameplay
A plausible player input sequence produces more convincing gameplay than a cinematic montage.

Clay fox canyon jump
One action, one material style, and one dramatic camera move create a clear animation test.

Reference edit rhythm transfer
State that the video owns edit rhythm while images own visual content.

Selective voxel edit A
A precise edit mask can be described in semantic terms: change these objects and protect the rest.

Selective voxel edit B
The protected list is as important as the requested transformation.

Hitchcock move and song transfer
Give camera, identity, and performance to separate videos instead of blending their roles.

Three-character motion remap
Complex motion transfer needs a complete chronological action list.

Street-dance motion transfer
Let the video own choreography and the images own identity.

Cloned-voice outdoor line
Quote the line and assign the audio file only to voice identity.

Cat-to-dog replacement
A simple replacement still needs the surrounding interaction protected.

Add a matching team member
Specify where the new subject enters and what existing behavior it must follow.

Character and wardrobe detail edit
List each local change separately and explicitly freeze everything else.

Fairy-tale greenscreen composite B
Keep a second official result when it demonstrates repeatability of the same edit brief.

Day-to-night relighting
A lighting edit should describe the complete illumination system while protecting scene geometry.

Window-view replacement
Use the window frame as an explicit edit boundary.

Dialogue and performance replacement
A new line may require a bounded performance change, not a full scene regeneration.

Multi-object precision edit
Separate a multi-edit request into an auditable checklist.

Multi-scene beverage edit
Repeat the replacement target at every point where it reappears, including dialogue.

Magician suit swap
State exactly which attributes swap and which must not.

Hand-drawn romance effects
Tie effect density and color to specific relationship beats.

Tram doodle transformation
A chain of inherited visual traits makes many transformations feel like one character.

Fly Detectives trap MV A
Map shot size and typography behavior to individual musical events.

Fly Detectives trap MV B
Variant outputs reveal which visual rules are stable and which are generation-specific.