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Video effects / Reference Generation
Official manual translationTranslated from a MiniMax H3 manual exampleTouchDesigner tracking overlays
A strict geometry specification makes procedural overlays repeatable.
Actual H3 output / 15s
Prompt -> result
What this output demonstrates
Clean red and cyan tracking rectangles follow movement while the base footage remains visually intact.
- Control pattern
- A strict geometry specification makes procedural overlays repeatable.
- Check in your run
- Filled masks or ornamental tracking points can cover the source performance.
Shot structure
0s8s15s
INPUTR2V
ACTION01
CAMERA01
AUDIOON
Working principle
A strict geometry specification makes procedural overlays repeatable.
Watch for
Filled masks or ornamental tracking points can cover the source performance.
Adapt this brief
Prompt draft
Use Video 1 as the only base and preserve its people, faces, clothing, action, scene, color, camera motion, duration, and frame rate. Add only TouchDesigner-style tracking graphics. Every overlay must be a simple closed red or cyan rectangle with zero fill opacity and no decorative corner nodes. Inside a box, adjust only the original local brightness, gray level, or exposure. Never place one full rectangle inside another.Replace the subject and reference roles first. Change camera, timing, and sound one variable at a time.