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AR enhancement / Reference Generation
Official manual translationTranslated from a MiniMax H3 manual exampleAR city world edit
Protect the complete real scene and describe only the augmented layer.
Actual H3 output / 14s
Prompt -> result
What this output demonstrates
A real city intersection is edited in place with a large spatial AR transformation that follows the source camera.
- Control pattern
- Protect the complete real scene and describe only the augmented layer.
- Check in your run
- Regenerating the street will break cursor, hand, and perspective continuity.
Shot structure
0s7s14s
INPUTR2V
ACTION01
CAMERA01
AUDIOON
Working principle
Protect the complete real scene and describe only the augmented layer.
Watch for
Regenerating the street will break cursor, hand, and perspective continuity.
Adapt this brief
Prompt draft
Use the uploaded source video as the only spatial base. Preserve the real camera motion, hand and mouse positions, intersection geometry, crosswalk, buildings, traffic, trees, signals, perspective, and daylight. Add an AR world-edit layer directly into that footage instead of generating a new city. Match occlusion, scale, contact, and light so the virtual change remains attached to the real intersection.Replace the subject and reference roles first. Change camera, timing, and sound one variable at a time.