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Motion graphics / Text-to-Video

Yellow motion-graphics city

A limited palette and explicit transition vocabulary give motion graphics a stable design grammar.

Official manual translationTranslated from a MiniMax H3 manual example
Actual H3 output / 15s
Prompt -> result

What this output demonstrates

The output maintains a yellow, black, and white poster system across cel-animation action, geometric wipes, flat typography, and graphic transitions.

Control pattern
A limited palette and explicit transition vocabulary give motion graphics a stable design grammar.
Check in your run
3D perspective, unrestricted colors, or photographic lighting will dissolve the intended flat system.
Official manual example / English teaching translation / source reviewed 2026-08-08Open this example in the H3 manual
Shot structure
0s8s15s
INPUTT2V
ACTION01
CAMERA01
AUDIOON
Working principle

A limited palette and explicit transition vocabulary give motion graphics a stable design grammar.

Watch for

3D perspective, unrestricted colors, or photographic lighting will dissolve the intended flat system.

Adapt this brief

Prompt draft

Pure 2D cel animation combined with abstract motion graphics, designed like a continuously moving flat poster. Build a high-contrast yellow visual system using gold, amber, lemon yellow, black, and white, with a small amount of metallic gray. Reserve red only for the antagonist sofa, liquid, and danger signals. Flatten the city into line-art pipes, grids, rectangular blocks, slices, measurement marks, and symbolic architecture. Do not use 3D volume or cinematic perspective. Allow tilting, flipping, compression, graphic deformation, inversion, silhouettes, diagonal masks, and shape-match transitions. Every transition should feel designed in After Effects while the complete sequence remains one coherent poster system.

Replace the subject and reference roles first. Change camera, timing, and sound one variable at a time.