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Lighting edit / Reference Generation

Day-to-night relighting

A lighting edit should describe the complete illumination system while protecting scene geometry.

Official manual translationTranslated from a MiniMax H3 manual example
Actual H3 output / 7s
Prompt -> result

What this output demonstrates

The source action is retained while the scene becomes a coherent low-light nighttime environment.

Control pattern
A lighting edit should describe the complete illumination system while protecting scene geometry.
Check in your run
A simple blue tint will not create believable nighttime depth.
Official manual example / English teaching translation / source reviewed 2026-08-08Open this example in the H3 manual
Shot structure
0s4s7s
INPUTR2V
ACTION01
CAMERA01
AUDIOON
Working principle

A lighting edit should describe the complete illumination system while protecting scene geometry.

Watch for

A simple blue tint will not create believable nighttime depth.

Adapt this brief

Prompt draft

Use the reference video as the exact base and change its lighting to night. Preserve the person, action, environment geometry, camera, and timing. Rebuild exposure, color temperature, practical sources, shadows, highlights, and background visibility so the whole frame belongs to one nighttime condition.

Replace the subject and reference roles first. Change camera, timing, and sound one variable at a time.