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Interface showcase / Reference Generation
Official manual translationTranslated from a MiniMax H3 manual exampleDigital pet index UI
Freeze the interface and animate only the interactive state changes.
Actual H3 output / 15s
Prompt -> result
What this output demonstrates
The result cycles through luminous digital pets while the catalog layout and cursor remain stable.
- Control pattern
- Freeze the interface and animate only the interactive state changes.
- Check in your run
- A default cursor or camera move will make the polished UI feel like a different product.
Shot structure
0s8s15s
INPUTR2V
ACTION01
CAMERA01
AUDIOON
Working principle
Freeze the interface and animate only the interactive state changes.
Watch for
A default cursor or camera move will make the polished UI feel like a different product.
Adapt this brief
Prompt draft
Use Image 1 as the exact UI, layout, and cursor reference, and map Images 2-5 to the named pet cards. Keep the camera fixed and preserve the panels, type hierarchy, icons, rounded card grid, and elegant composition. Animate only the precise translucent cursor, selection state, main title, active pet, and small skill effects. Use a dreamy, soft-focus, semi-transparent glow without UI drift or invented text.Replace the subject and reference roles first. Change camera, timing, and sound one variable at a time.